News
Gomocup base of brain for Python
Published by Kai Sun at Feb 14, 2017
Hello all Gomocup fans!
We are glad to introduce the base of brain for Python created by Jan Stránský.
Welcome to the forum of Gomocup!
Published by Tianyi Hao at Feb 3, 2017
Hello all Gomocup fans!
Here we built the forum for Gomocup in Google Groups. You are welcomed to join it.
https://groups.google.com/forum/#!forum/gomocup
In this group, you can ask questions, make suggestions and discuss the problems in our Gomocup tournament. You can also discuss the programming techniques of gomoku AI, and talk about any gomoku programs you may be interested in.
You would need an email address (preferably in Gmail) to register for this Google Group. You could also set to receive email notifications when there are new topics in this forum.
Hope you enjoy Gomocup!
Gomocup 2017 Announcement
Published by Kai Sun at Nov 28, 2016
Hello all Gomocup fans!
April 2017 is coming and we would like to inform you about some details. Gomocup 2017 will take place on April 21st to April 23rd 2017. The deadline is on the 14th of April 2017 at 23:59pm UTC.
Compatibility requirement of Gomocup 2017 will be the same as that of 2016. If you are new to Gomocup, we strongly recommend to read compatibility details.
In accordance with Gomocup 2016, we will have tournaments for freestyle gomoku, standard gomoku, and renju in Gomocup 2017, and one author is allowed to submit different AIs for different rules, although one author is not allowed to submit more than one AI for one rule. Memory limit is determined to 350MB, time per move/per match will be 5s/120s for fast game, 300s/1000s for final leagues, and 30s/180s for the rest.
Since the Piskvork manager started to offer native support for hybrid programs from version 8.7 r28, and more and more programs started to support both platforms x86 and x64, we decide to change the limitation on AI size from 2 MB to 4 MB. For details, you can refer to detail information.
We are looking for sponsorship for Gomocup 2017, to support our web hosting fees and/or provide souvenirs for participants. If you are interested, please contact us: [email protected] .
Gomocup 2016 result
Published by Tianyi Hao at Apr 29, 2016
Gomocup 2016 took place during April 21st-23rd and has finished now.
We have finished collecting the results, and you can see the published results.
The game records of Gomocup 2016 have been merged into the Elo rating list. You can find the Elo rating list.
You can download new AIs in the download page.
Gomocup 2016 Live
Published by Kai Sun at Apr 21, 2016
Gomocup 2016 is started. The detailed schedule will be maintained here. You are welcome to watch Gomocup 2016 Live, and participate in Gomocup Chat.
Gomocup 2016 Announcement
Published by Tianyi Hao at Jan 30, 2016
Hello all Gomocup fans!
April 2016 is coming and we would like to inform you about some details. Gomocup 2016 will take place on April 22nd to April 24th 2016. The deadline is on the 15th of April 2016 at 23:59pm UTC.
We strongly recommend to read compatibility details for Gomocup 2016 which have been clarified.
In Gomocup 2016, in addition to freestyle gomoku and standard gomoku, we will introduce renju tournament this year. The tournament manager Piskvork supports the renju rule since version 8.8. The tournament manager will send command "INFO rule 4" to inform the rule is renju. The size of board for renju tournament will be 15. The rule used in the renju tournament will be based on the international rules of renju with the following modifications:
* Similar to the freestyle and standard tournaments, the openings for the renju tournament will be prepared by renju experts, and are not limited to the 26 patterns;
* Players (i.e. the AIs) are not allowed to pass;
* Any game in renju tournament will be automatic draw after 200 moves.
Here we provide 50 balanced renju openings (15x15) to help debug your AIs.
To facilitate participation, one author is allowed to submit different AIs for different rules, although one author is not allowed to submit more than one AI for one rule.
In accordance with the last Gomocup, memory limit is determined to 350MB, time per move/per match will be 5s/120s for fast game, 300s/1000s for final leagues, and 30s/180s for the rest.
The change of Gomocup organizator
Published by Tomas Kubes at Jan 29, 2016
This year will be 15 year anniversary of Gomocup and it will be 10 years since I took over the managing of the Gomocup from Vojta Havranek and Jiri Fontan, which was originally host on Charles University in Prague. After such long time I have decided I would like to pass the organization of the tournament to someone younger. So from now Gomocup will be organized by Kai Sun and Tianyi Hao. I believe that the tournament will keep going and evolving and it will be even better and more interesting.
The email contact will remain same [email protected]. I wish success to Gomocup 2016 to all participants.
Furthermore I published source code of Gomocup Online on github. Feel free to contribute.
Porting Carbon Gomoku and Stahlfaust to Gomocup interface has been finished
Published by Tomas Kubes at Nov 29, 2015
Petr Lastovicka has finished porting Carbon Gomoku and Stahlfaust Gomoku to Gomocup interface. Both AI are hosted on GitHub.
Carbon Gomoku is stable and it can be used in Gomocup tournament.
Despite of Stahlfaust gomoku is ported to Gomocup interface, it still contains bugs in AI algorithm and it is not stable, sometime a crash occurred.
Windows compatibility for Gomocup 2016-2020
Published by Tomas Kubes at Nov 23, 2015
In Gomocup 2015 we have faced compatibility problems of DOS programs not supported by Windows 8. Since Windows 10 has been released, all new AIs are required to be compatible with Windows 10 from Gomocup 2016. Compatibility with Windows XP is not required anymore.
Windows version | Gomocup 2016-2020 compatibility rules |
---|---|
Windows XP | Not required |
Windows Vista | Not required |
Windows 7 | Required |
Windows 8 | Required |
Windows 10 | Required |
New link to open source Gomoku programs
Published by Tomas Kubes at Nov 23, 2015
I have received and email about two open source Gomoku programs from Dzon Korniszon.
First program is Carbon Gomoku on GitHub. We tried to port it to Gomocup AI and it appears that Carbon Gomoku is quite strong. Petr Lastovicka is working on Carbon Gomoku port for Gomocup.
The second interesting AI is ;Stahlfaust Gomoku AI player on github. This AI is under GNU General Public License, so it can be ported if someone is interested.